29

Oct

Machinarium

291009machinarium

As I said before in my Monkey Island post, I’ve become quite infatuated with the whole point-and-click adventure style games. My latest foray into the genre was Machinarium. It’s a very stylistic and features no actual dialogue. Instead the whole story is conveyed through a series of animated thought and speech bubbles. Besides these two features though not much else is too different from the norm of the genre.

Overall I had quite some fun with this game. The story was engaging, the puzzles were challenging, and the entire game just reeked of all the care and love that went into the game. Speaking of which, this is an indie game developed by Amanita Design for a mere $1000. I was so amazed at the quality of art and sound that I would have sworn it was made for much more. Quality job. If you’re looking for a fun little treat, head over to their main site where you can play a short demo and even purchase if you feel so inclined. And I hope you do because it’s a superb game that deserves to be played by everyone.

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